The Team

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PhD Researcher, Faculty of Society and Design, Bond University

Nikolche Vasilevski - lead

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Associate Professor, Faculty of Society and Design, Bond University

Dr James Birt

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Indigenous Engagement Advisor Nyombil Centre, Bond University

Narelle Urquhart - artist

APP OVERVIEW

The Corrigan Walk app was designed following the Design Science Research Methodology guidelines. It is based on the users' needs and requests, and the experts' recomendations.

Advanced Tour Guide

A seamless personal tour experience, immersing you with the artworks and the stories behind.

Augmented Reality

The app provides a well designed and ergonomic AR scanning for you to discover the featured of the paintings

Gameful Experiences

Immerse yourself in a discovery of heidden features and receive an unique award.

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Seamless Navigation

Use the built in map so you allways stay on your path.

Easy Reading

All available info about the walk artworks is available for reading within the app.

Good Foundation

With its scalability and modularity, the app provides sturdy foundation for all future projects.

AUGMENTED REALITY


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Treasures of Knowledge

Every painting has tells a story. These stories have been passed through similar paintings over thousands of years.

Seamless scanning

Scan the painting and get instant info about it and the features.

Navigate the tour

tap on the icon and see your position, plus the active, already scanned and feaures found info for the painting

Play

Tap the play, or scrub to listen to the original naration and the story behind the painting.

Understand the features

The app overlays the data over the painting, so when you listen to the narration you can see what is what on the painting.

GAMIFICATION


Motivation

Grasping the power of hedonic motivation, placing the players in the center of the experience.

Engagement

The experience is designed to provide the users a seamless and engaging way to interact with the paintings.

Enjoyment

Having fun is paramount in this experience.

Enhacement

The goal of the app is to enhance the user experince to a higher levele, and in the same time preserve the spirit of the traditional tour.

GAMIFICATION

Gamification refers to a process of enhancing a service with affordances for gameful experiences in order to support users’ overall value creation (Huotari $ Hamari, 2017).
"gamification is exciting because it promises to make the hard stuff in life fun"
Oxford Dictionary.

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PREVIEW

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oaGls Setting

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LIGHTBOX

Calendar Input

The calendar input function enables the user to setup training, meditation and relaxation sessions with ease. Just open the feature and start setting up your time as you desire

LIGHTBOX
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Download
Corrigan Walk

Please note that to download the app you need to request a link ove email.

APP STORE PLAY STORE
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